Tuesday development

It started in late summer of 2016.  Well actually, it started about 25 years ago with a love for sound and not enough money to buy studio equipment. This lead to programming software synths and Buzzmachines, delving into audio signal processing like only idiots can, building Blok (a software modular Read more

INDIGO 2015

We were proud to be part of the INDIGO 2015 showcasing feast and had many people play Bitman on four TinyGames. Bitman is now in the INDIGO archives http://www.dutchgamegarden.nl/indigo/bitman/ We really enjoyed spending a day watching so many people respond with great enthusiasm to our TinyGames. We want to share a Read more